// create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol



500 waitEmptyRowCol 1 45
90 create crestTeal -70 top zeroPath 270 .5 1 45 firebullet 270 100 100

500 waitEmptyRowCol 1 45
90 create crestTeal -70 top zeroPath 270 .5 1 45 firebullet 270 100 100

500 waitEmptyRowCol 1 45
90 create crestTeal -70 top zeroPath 270 .5 1 45 firebullet 270 100 100

500 waitEmptyRowCol 1 45
90 create crestTeal -70 top zeroPath 270 .5 1 45 firebullet 270 100 100


